Running Kickstarters
Back in February I was on a panel at a convention titled How to Run a Killer Game Kickstarter. It is not the first Kickstarter related panel I’ve been on, nor will it be the last. I frequently get asked by friends and strangers for Kickstarter advice. None of which is to say that I’m an expert. There are so many people who are far more knowledgable than me. In fact it was comforting on that panel to hear some of my highly-successful co-panelists talk about the mistakes they’ve made and continue to make. It seems like each Kickstarter project has its own set of pitfalls and errors. We’re running a Kickstarter right now, and I haven’t found all the errors yet. This is the sixth time I’ve participated in running a Kickstarter project. It is the Fourth time where I’ve done the majority of (or all of) Kickstarter set up and management. That is such a small number, not nearly enough to claim expert status.
One of the things which I hadn’t recognized until this Kickstarter is that running one always impacts how much I blog. It shouldn’t surprise me that the focused, storytelling effort that goes into crafting Kickstarter updates would have an impact on how much mental energy I have for blog storytelling. Yet somehow I hadn’t quite connected that thought. Or if I did, I’d forgotten the previous connection. Our current Kickstarter runs for two more weeks. The blog may be a little sparse until it is done.